Join game artist Matthew Doyle for a trip through the process of designing and building a character for games, from 2D concept to 3D modeling, painting, and animating, and finally into a game engine. The tools used in the workflow will include Sketchbook Pro, Maya LT, Mudbox, and the Unity game engine!
Thursday July 24, 2014 3:30pm - 4:30pm
Attendance numbers do not account for private attendees. Get there early!